Kill My Mother

Kill My Mother

A Graphic Novel

Graphic Novel - 2014
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When three daunting dolls intersect with one hapless heroine and a hard-boiled private eye, deception, betrayal, and murder stalk every mean street.
Publisher: New York :, Liveright Publishing Corporation, a division of W. W. Norton & Company,, [2014]
Edition: First edition.
ISBN: 9780871403148
Branch Call Number: GN FEIF
Characteristics: 148 pages : chiefly illustrations ; 29 cm


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Nov 06, 2017

I was riveted. Partly, the art here was a new experience for me. It got a little confusing with the leading ladies looking so similar, but I think a lot of them were related if I remember correctly. But the story pulled me along at a fantastic rate and I didn't want the madness to end.

Sep 24, 2016

There is a lot going on with this one. It has a certain noir/golden age of Hollywood vibe running under it, but the story is really about the characters. The story seems to be a bit aimless at first but it comes around in unexpected ways at the end. Its an odd but very good read. The only thing holding it back for me is the artwork. It's a very stylized book, which isn't necessarily a bad thing, but it make for some confusing moments. What's going on or which character it is your looking at isn't always clear. Definitely worth a read for those that enjoy the of the main steam comic though.

JCLChrisK Dec 29, 2015

An interesting, engaging noir puzzle.

Aug 05, 2015

Kill My Mother by Jules Feiffer was one that I thought I was going to love. And I think I would have except I found the artwork confusing. There were a number of leading ladies, all were blonde and had rather pointed noses and I found that I couldn’t tell them apart. This caused me to be constantly flipping back and forth trying to figure out who was who.

This was a noir story told in two parts. The first is set in Bay City (San Francisco) in 1933. The second is set mostly in Hollywood during the 1940’s. I don’t want to give away any of the plot points, but the main characters included a very angry young lady called Annie, her smart but too nice Mom, Elsie, and a trio of blonde look alikes, There is an involved plot and gun play comes into the story in both decades.

Totally done in blacks, greys and whites with an almost sketch like feel to the artwork, this story is an homage to the 1940 noir movies. As I said I had trouble separating the characters, but it was a different and interesting story and definitely aimed at adults. There is nudity and violence but this is offset by some quirky humor and lots of tips of the hat to 1940’s Hollywood.

KateHillier Dec 22, 2014

Lots of people hate their mothers in this one. Or their sisters. Or their female associates. Lots of hate all around. Being this is a noir but everything gets tidied up neatly at the end but there are some femme fatales, weird ladies, gunshots, issues, and other such hallmarks to make the whole story interesting. There are few nice twists that you manage to not see coming which make it all the more fun. I liked the black and white grit that is the artwork but with some six foot tall siblings it go really hard to tell one from the other at points.

ChristchurchLib Oct 19, 2014

"Readers who are familiar with Jules Feiffer only through his fiction for children will find similar wordplay here, though with far more adult themes. Inspired by pulp films and books, Kill My Mother is a graphic novel with noir stylings set on the dark, menacing streets of Hollywood in the 1930s and '40s. The characters are recognisable noir types -- alcoholic PIs, femme fatales, tough guys, resourceful widows -- but the twists and turns of the plot require close reading and an appreciation for Feiffer's deft eye for the absurd." Fiction A to Z October 2014 newsletter

Sep 25, 2014

I have always liked Feiffer's single-panel cartoons, and I'm a long-time graphic novel reader, so it's not the medium that's the problem here. This thing is a mess. You can't tell the characters apart, you can't tell what the heck they're doing or why...some reviewers on a certain big web site have said "you need to take notes to keep it all straight, but it's worth it" - uh, nope. There are plenty of people doing stellar work in graphic novels whose work you don't have to track in a notebook to understand what's going on.

A big dissapointment.


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