Ready Player One

Ready Player One

A Novel

Book - 2011
Average Rating:
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The bestselling cult classic--soon to be a major motion picture directed by Steven Spielberg.

At once wildly original and stuffed with irresistible nostalgia, READY PLAYER ONE is a spectacularly genre-busting, ambitious, and charming debut--part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by Blade Runner , and flying DeLoreans achieve light speed.

It's the year 2045, and the real world is an ugly place.

Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.

And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune--and remarkable power--to whoever can unlock them.

For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday's riddles are based in the pop culture he loved--that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday's icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes's oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.

And then Wade stumbles upon the first puzzle.

Suddenly the whole world is watching, and thousands of competitors join the hunt--among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win . But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life--and love--in the real world he's always been so desperate to escape.

A world at stake.
A quest for the ultimate prize.
Are you ready?

Publisher: New York : Crown Publishers, 2011.
Edition: 1st ed.
ISBN: 9780307887436
030788743X
Branch Call Number: FIC CLIN
Characteristics: 374 p. 25 cm.

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w
Wonderboy1506
Apr 24, 2018

Amazing book.

It is a guaranteed amazing book, you will never read anything in your life as captivating or special as this book. It eventually will go down in the classics of teen literature.

s
sat7
Apr 16, 2018

Cline has created a fast paced attractive package of Computer Gaming for those of us who were never bitten by the bug. As a first Novel he slams a home run. Great pace, good voice, and exciting. Worthy read.

Spielberg directs the Movie, highly anticipated -

VaughanPLAlison Apr 15, 2018

Cline has created a wonderfully detailed world and his descriptions of the OASIS make me want to jump right into it. Yes, the book is full of nostalgia but it's all well-researched and relevant to the story. Add great characters and you've got a heck of a read.

f
flygt
Apr 10, 2018

It was alright. I grew up in Halliday's era so it was a trip down memory lane for me. If you're not of that generation I don't think you'll enjoy it or get it as much.

t
trixs17
Apr 10, 2018

This book was amazing start to finish , didn't skip a line. It only took me two days to finish it and it was worth it. this book is definitely on my top ten fiction books. I will most likely recommend it to friends who love science fiction, video games, but you don't really have to be a video games lover to read this book . very entertaining and Amazing!!

a
Artist250_0
Apr 09, 2018

My God. This is one of, if not, The Best Book I've ever read. This Book was such a fun story to read. The Details were so immerse, the characters were amazing, and the plot was so beautiful. Parzival (Wade) was such an amazing character. He wasn't just some lame protagonist, he was a character I can relate to. His adventure with Art3mis and Aech was such an incredible tale and so awesome. I loved the fact that the author put so much time and detail to the story that I can actually draw what I'm reading. Art3mis and Parzival was my favorite part in the whole book (Plus every single reference to pop culture you can imagine). Those two characters have an amazing relationship both in and out of the OASIS that it almost made me cry in the end. This book was so amazing and that it should be on everyone's book shelf that is in love with pop culture and the overall world of geekdom. I'm definitely going to buy my own copy now.

DBRL_ANNEG Apr 02, 2018

This is a fun, fast read for any fan of 1980s pop culture. If that's not you area of expertise, it may still be enjoyable, but the many references to film, television, and video games will go over your head. I mostly found this to be a good read any time I listened to this book (it's read quite well by 1980s and sci-fi geek-god Wil Wheaton) and look forward to checking out more books from Ernest Cline.

SPPL_Kristen Mar 19, 2018

The ideas in this book are more appropriate for a Buzzfeed article than a novel.

sarahbru17 Mar 19, 2018

Characters: 5/10
Plot: 8/10
Writing: 8/10
Overall, I enjoyed getting into a videogame-based sci-fi. I love gaming, so I'm all in for an immersive virtual reality. I liked the challenges; the plot was structured very similarly to Goblet of Fire, so that was a familiar but fun trope.

As a huge sci-fi fan, I'm always prepared to believe the unimaginable--yet there were still some places where I struggled to suspend my disbelief. The main thing was how Parzival, Aech, AND Art3mis had memorized so much information in just five years. They were all equally versed in every form of pop media from the 80s. I don't think it's physically possible to watch, read, listen to, and play everything they claimed to have in that short a period of time (multiple times)--while still spending time in the OASIS on the Hunt. I would've expected them to have more diversity--one being better-versed in music while another specialized in books, that sort of thing. Parzival in particular was a bit of a Mark Stue. He completed all of the challenges on his first try, even if he struggled a bit. He knew everything he needed to. They all seemed to have a photographic memory, and that was just too unrealistic for me.

The romance between Parzival and Art3mis also bothered me at times--she kind of just existed for him, rather than being her own independent character. "Oh look! A gamer girl who's perfect for Wade!" I liked her, but I wished she'd been more well-rounded. Likewise, Aech's character development was a little...expected. I liked him, but he still felt like a prop for Wade.

q
qazqazqaz
Mar 12, 2018

One of the best books I've read, period. This is for any 80's kid, dreamed about the 80's, video game geek, or just a guy who wants a good book to read. The plot is great and just hooks you. Once you're really into the book, you can't stop. Honestly, this book would still be great even without the pop culture references. But the non-stop 80's trivia just brings it to a whole new level. Do yourself a favor a read Ready Player One. You won't regret it.

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Age

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georgelin01
Mar 06, 2018

georgelin01 thinks this title is suitable for between the ages of 13 and 69

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fallacyx2
Jan 25, 2018

fallacyx2 thinks this title is suitable for 13 years and over

blue_hummingbird_329 thinks this title is suitable for 13 years and over

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microlost
Mar 22, 2017

microlost thinks this title is suitable for 13 years and over

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Sarah1up
Feb 03, 2017

Sarah1up thinks this title is suitable for 14 years and over

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Bookcat18
Jul 03, 2016

Bookcat18 thinks this title is suitable for 14 years and over

b
blue_hawk_1180
Jul 02, 2016

blue_hawk_1180 thinks this title is suitable for between the ages of 1 and 4

b
blue_cat_
Jun 19, 2016

blue_cat_ thinks this title is suitable for 11 years and over

k
KeenaL
Jun 16, 2016

KeenaL thinks this title is suitable for 15 years and over

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WesleyZeng
Jun 08, 2016

WesleyZeng thinks this title is suitable for 12 years and over

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Summary

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KeenaL
Jun 16, 2016

This kid is very poor and very alone. Being in this virtual world allows him to escape. He grows up in this society that is falling apart and only wants to find fortune. He stumbles upon his first clue into a puzzle everyone else has given up on. It leads into the most adventurous roller coaster of a lifetime, with plenty of retro 80's to go along with it.

s
sbn_kc
Apr 09, 2013

An entertaining read about the 1980's "tech" looking back from 40 years in the future. Pacman, Atari 2600, and Journey are part of a quest through a completely virtual, all-encompassing universe.

Notices

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Red_Cat_41
Mar 05, 2018

Coarse Language: Corse language infrequent but makes this book unsuitable for under 13 years.

g
Gr4c13
Feb 04, 2016

Coarse Language: The usual swearing when frustrated, nothing out of the ordinary.

Quotes

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britprincess1ajax
Dec 30, 2016

“You know you've totally screwed up your life when your whole world turns to sh*t and the only person you have to talk to is your system agent software.”

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_Dexel11_
Aug 13, 2016

No one in the world gets what they want and that is beautiful.

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